| Academic Year |
2026Year |
School/Graduate School |
School of Integrated Arts and Sciences Department of Integrated Arts and Sciences |
| Lecture Code |
AHS30001 |
Subject Classification |
Specialized Education |
| Subject Name |
スポーツ情報戦略 |
Subject Name (Katakana) |
スポーツジョウホウセンリャク |
Subject Name in English |
Sport Intelligence and Strategy |
| Instructor |
TABEI YUSUKE |
Instructor (Katakana) |
タベイ ユウスケ |
| Campus |
Higashi-Hiroshima |
Semester/Term |
2nd-Year, First Semester, 1Term |
| Days, Periods, and Classrooms |
(1T) Weds1-4:IAS K203 |
| Lesson Style |
Lecture/Seminar |
Lesson Style (More Details) |
Face-to-face |
| |
| Credits |
2.0 |
Class Hours/Week |
4 |
Language of Instruction |
J
:
Japanese |
| Course Level |
2
:
Undergraduate Low-Intermediate
|
| Course Area(Area) |
27
:
Health Sciences |
| Course Area(Discipline) |
05
:
Sports Science |
| Eligible Students |
|
| Keywords |
Strategy, Information, Sport |
| Special Subject for Teacher Education |
|
Special Subject |
|
Class Status within Educational Program (Applicable only to targeted subjects for undergraduate students) | |
|---|
Criterion referenced Evaluation (Applicable only to targeted subjects for undergraduate students) | |
Class Objectives /Class Outline |
This course aims to develop practical competencies in sports information strategy by studying its fundamental theories and applying data and video analysis to real competitive settings.
Specifically, students will learn the statistical methods required for ICT (Information and Communication Technology) and acquire the ability to collect, evaluate, and communicate information effectively. Through integrating foundational knowledge with hands-on practice, the course seeks to cultivate applied skills in data selection, information dissemination, and professional presentation within the context of sports information strategy. |
| Class Schedule |
lesson1 Course Orientation lesson2 History of Information Strategy lesson3 Information Strategy in Sport lesson4 The Moneyball Theory and Data-Driven Enterprises lesson5 Theoretical Foundations of Game Analysis lesson6 Practical Applications of Game Analysis lesson7 Introduction to Sports Performance Analysis lesson8 Understanding and Interpreting Data lesson9 In-Class Assignment I (Data Analysis) lesson10 Video Collection and Understanding GPS & Physical Data lesson11 Fundamentals of Video Editing lesson12 Advanced Video Editing Techniques lesson13 In-Class Assignment II (Video Editing) lesson14 Practical Proposal to the Field Using Integrated Analysis lesson15 Course Summary and Reflection
In-class assignments and final reports will be assigned. |
Text/Reference Books,etc. |
Relevant readings and reference materials will be introduced during class as appropriate. |
PC or AV used in Class,etc. |
Microsoft Teams, moodle |
| (More Details) |
|
| Learning techniques to be incorporated |
Discussions, Post-class Report |
Suggestions on Preparation and Review |
Students are expected to understand the lecture content and apply it to in-class assignments and the final report. |
| Requirements |
A personal computer is required for this course. |
| Grading Method |
In-class assignments and final report: 70% Class contribution: 30% |
| Practical Experience |
|
| Summary of Practical Experience and Class Contents based on it |
|
| Message |
|
| Other |
|
Please fill in the class improvement questionnaire which is carried out on all classes. Instructors will reflect on your feedback and utilize the information for improving their teaching. |